After modeling a lot of hi-poly hard surface buildings and being heavily inspired by the works of Raul Reznek (http://raul-reznek.cgsociety.org/gallery/), I felt the urge to do a full body male study of my own. Based on some 3d.sk samples and a model who used to pose for our class back while I was in college. 3ds max + Character Studio for base cage and pose, Mudbox for modeling.